Review: Introduction to Computer Graphics and the Vulkan API by Kenwright

Introduction to Computer Graphics and the Vulkan API by Kenwright is exactly what the title implies, an approachable introduction to the Vulkan API and graphics programming in general. This book succeeds in the places where some other books on the market fail, by showing straight-forward code examples, explaining graphics concepts simply, and not assuming you are already a graphics guru. While the quality of

Review: Game Engine Gems 2 by Eric Lengyel

Game Engine Gems 2 is the second book in a series from editor Eric Lengyel, one of the premiere game engine developers in the scene. I read the first book and I will say this second volume is even better in my opinion. There are a vast number of topics covered, and I found the depth in most of them to be thorough,