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Month: January 2019

Review: Professional WebGL Programming: Developing 3D Graphics for the Web by Andreas Anyuru

Review: Professional WebGL Programming: Developing 3D Graphics for the Web by Andreas Anyuru

Of the top WebGL books I’ve read so far, I think I can say this one is the best. Not only is it well written, but it includes lots of detail about how rendering APIs work, 3d math, lighting concepts, and even some performance considerations at the end.

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