Review: 3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan by Sergey Kosarevsky
This book is pure gold for a graphics or engine programmer. Sergey Kosarevsky is able to walk you through many intermediate to advanced techniques, in both OpenGL and Vulkan, and shows you how to make a real 3D engine. The fact that each chapter is shown in both