Review: Digital Lighting and Rendering by Jeremy Birn

Jeremy Birn’s Digital Lighting and Rendering is a masterful treatise on digital lighting and, in my opinion, a must have on your bookshelf if you’re a 3d artist. While the text is clearly aimed at pre-rendered art, for example in animated movies or live-action effects, most of the concepts are fundamental enough to apply to lighting real-time scenes in games, or even more traditional art

Review: Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design by Chris Solarski

I’ve been trying to get back into making art (I did go to art school, after all) and this seemed like a well reviewed book. Plus, the Kindle edition was very reasonably priced at $12. Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design by Chris Solarski is not a long book (at 240 pages) but it’s