Getting Started with Unity 5 is mostly what it bills itself as: a way to get started in Unity for beginners. The book is clearly targeting beginners, and takes the reader from having never used Unity to making a simple farming-type game. I enjoyed reading it (in the whole 3 days it took to finish), however I’m not sure exactly how much I learned (if anything at all). At 195 pages, the book is not extremely thorough, but does cover a lot of the basic fundamentals of game development with Unity. Unfortunately, that coverage is brief and only really scratches the surface. Some of the topics featured include:Read More →