Creating a 3D Game Engine (Part 1)

This is the first part in, what I hope to be, a long running series of articles about creating a 3D game engine. Just to be completely honest, I have never created a 3D engine before. Granted, I have worked on many games but usually in the casual

Welcome to the real world!

So I’ve decided to start blogging again! For any loyal readers, you might have noticed it’s been nearly 5 years since my last post. A lot has happened in that time, and I think I’m finally ready to grab the controls again. This time I will be focusing