Creating a 3D Game Engine (Part 1)

This is the first part in, what I hope to be, a long running series of articles about creating a 3D game engine. Just to be completely honest, I have never created a 3D engine before. Granted, I have worked on many games but usually in the casual and social space (read: 2D). However, I do have some years experience using other people’s

Welcome to the real world!

So I’ve decided to start blogging again! For any loyal readers, you might have noticed it’s been nearly 5 years since my last post. A lot has happened in that time, and I think I’m finally ready to grab the controls again. This time I will be focusing more on my personal projects and general musings on topics of interest, and not so