Q1 2026 Degine Progress

My solo 3D engine project looks like it’s getting close to being able to make a game (and also start releasing something) so hyped on that. This progress update is around 45 minutes, think my longest one yet, but good stuff inside. Showing the new mesh menu and material UI, as well as SBS 3D support.

Alternative costume for the main character model of the project (roughness override to fake silk).

Also just designed the whole website yesterday, so things are closer than ever before.