Review: Learning Vulkan by Parminder Singh

Learning Vulkan by Parminder Singh is an excellent foray into the Vulkan graphics API and quite a competent book. The text is a reasonable 466 pages, and packs a lot in there. Singh covers all the basics of using Vulkan and goes into great detail at each step of the

Custom 2D Physics in Unity Using Verlet Integration

So 2017 will be my year of “doing the work,” a line I learned from Steven Pressfield in his excellent book named, unsurprisingly, “Do the Work.”  I’ve spent literally years reading about 3D math and physics and, outside of a few small demos I’ve experimented with and never released,