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Category: Review

Review: How to Become a Video Game Artist: The Insider’s Guide to Landing a Job in the Gaming World by Sam R. Kennedy

Review: How to Become a Video Game Artist: The Insider’s Guide to Landing a Job in the Gaming World by Sam R. Kennedy

So I am actually not looking to try to break into the game industry as an artist. Why did I read this book? Well, I am very much interested at upping my game when it comes to real-time graphics and content creation as a hobby. Computer graphics are

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Review: Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design by Chris Solarski

Review: Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design by Chris Solarski

I’ve been trying to get back into making art (I did go to art school, after all) and this seemed like a well reviewed book. Plus, the Kindle edition was very reasonably priced at $12. Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video

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Review: Getting Started in 3D with Maya: Create a Project from Start to Finish – Model, Texture, Rig, Animate, and Render in Maya by Adam Watkins

Review: Getting Started in 3D with Maya: Create a Project from Start to Finish – Model, Texture, Rig, Animate, and Render in Maya by Adam Watkins

In what has to be one ridiculously long title for a pretty straight-forward book, Getting Started in 3D with Maya: Create a Project from Start to Finish – Model, Texture, Rig, Animate, and Render in Maya is actually not a bad place to start if you’re trying to get

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Review: How to Cheat in 3ds Max 2015: Get Spectacular Results Fast by Michael McCarthy

Review: How to Cheat in 3ds Max 2015: Get Spectacular Results Fast by Michael McCarthy

I found this book to be quite interesting, but it’s also very specific to the 3ds Max package. How to Cheat in 3ds Max 2015: Get Spectacular Results Fast by Michael McCarthy has about 15 chapters focusing on various aspects of the 3d modeling process. It probably only took

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Review: 3ds Max Modeling for Games: Insider’s Guide to Game Character, Vehicle, and Environment Modeling: Volume I by Andrew Gahan

Review: 3ds Max Modeling for Games: Insider’s Guide to Game Character, Vehicle, and Environment Modeling: Volume I by Andrew Gahan

If you’re working with 3ds Max, or even similar packages, I think this book holds some insight. I’ve tried a few different modeling packages, but somehow Max just seemed to click better for me. Maybe it’s because it was the first one I started learning with, or maybe

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Review: Game Programming Patterns by Robert Nystrom

Review: Game Programming Patterns by Robert Nystrom

I will start by saying this book is game programming GOLD! Whether you are a pro or a novice looking to learn, this book deserves to place on your shelf (or I guess in memory if you buy the e-book). While some of the chapters may seem like obvious

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Review: The C++ Programming Language by Bjarne Stroustrup

Review: The C++ Programming Language by Bjarne Stroustrup

This book could be called “Everything You Ever Wanted to Ask About C++ and a Whole Bunch of Other Stuff You Had No Clue You Didn’t Know.” It really is the most comprehensive book I’ve seen on C++ and covers just about everything you will need to know (and maybe some

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Review: Game Physics Pearls by Gino van den Bergen & Dirk Gregorius

Review: Game Physics Pearls by Gino van den Bergen & Dirk Gregorius

Game Physics Pearls has been a book on my wishlist for a while, and I’ve finally got the chance to finish reading it and putting up this review. The text is edited by Gino van den Bergen and Dirk Gregorius, and each chapter is written by a unique author.

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Review: Physics for Game Programmers by Grant Palmer

Review: Physics for Game Programmers by Grant Palmer

Today I will be reviewing Physics for Game Programmers by Grant Palmer, another stepping stone on my quest to build a custom physics engine. Overall I enjoyed reading the book, and I feel like I learned a lot of general things but not enough to base a physics

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Review: Shadow Algorithms Data Miner by Andrew Woo

Review: Shadow Algorithms Data Miner by Andrew Woo

Shadow Algorithms Data Miner by Andrew Woo was an interesting find for me. The oddly titled book was released over 2 years ago, yet there wasn’t a single review on Amazon (where I purchased the e-book). However, I read the table of contents and it seemed pretty extensive

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