GDC 2026 Graphics Demo Prototype

Put together a new cyberpunk-themed scene in Degine so I have something “somewhat professional” looking to showcase at GDC 2026. Feel like the graphics are in a good spot, though I have about a month to do some optimization and clean-up the code (which is honestly full of

3D Game Conversion w. Stellar Blade

People in the community had been asking about Stellar Blade, so decided to do a 3D video of the game with my ReShade 2D-to-3D effect Rendepth. While Stellar Blade actually does have an official stereoscopic patch from the developer, I was not able to record for YouTube when

2D-to-3D Shader Development with Metal Eden

Just got this banger new update for my 3D conversion ReShade effect called Rendepth. Code was pushed out to GitHub yesterday, and can be installed directly through the ReShade installer. The biggest change has been in (mostly) resolving the artifacts around discontinuities in depth (meaning glitches on first-person

Massive Rendepth Patch 1.2.0

Just got a massive update out for Rendepth, my stereo 3D image viewer and AI 2D-to-3D app. You can download for free at rendepth.com, source code is also available. Only the Windows and Linux versions are live right now, the MacOS version is an older build, since I

Odyssey 3D Supported on Rendepth Reshade

Just dropped a video of Assassin’s Creed Shadows running in 3D on the Odyssey 3D, Samsung’s new “glasses free” 3D display. This monitor looks absolutely nuts in 3D. Sadly, it’s just about impossible to photograph due to the way the 3D works, and the eye-tracking cameras. I did

Rendepth is Now Feature Complete

Pretty sure I actually finished Rendepth, my new 3D media player and 2D-to-3D conversion app. For sure there are tons of features still on the table, but it feels feature complete and stable enough for a launch. The (somewhat long) video above demonstrates most of what’s working. At