Review: 3D Game Engine Architecture

In preparation for my 3D game engine, I have been trying to read all I can on 3D engine design and architecture. Although there are some good books out there, it’s very difficult to find a text that will walk you through everything you need to know. That

Review: Game Coding Complete

Finally, I’ve got around to reading (and finishing) Game Coding Complete, and it’s up there on the list of great game development resources. I’d been meaning to read this book for quite some time, but got distracted with DirectX and Windows hooking for use with my 3D driver.