Concept for Debut Game from Outmode

So I decided to throw together some concept art for an idea I’ve had for a bit. Put this together with Midjourney, and it actually came out pretty close to what I had in my mind (well, much better). Was planning on publishing a smaller game with my engine, Degine, within the next few months. Timeline is tight, but I think I need

New Year, New Avatar

Decided to make a new profile pic for my social networks. Still the same character, but with an anime AI glow-up. This was a celebration of hitting 4,000 follows on Twitter. The image was created originally by rendering in real-time and then feeding that into the AI. I would have liked to use my own engine, but it still needs some work, so

Aniela: a lighting study

Aniela, a lighting study made in Godot Engine 4.0. Features a cinematic camera and can be watched as a real time music video, a 3D graphics benchmark, or control the camera and fly around the environment. Uses real time global illumination in Godot 4.0 to achieve realistic lighting and shadow. Various graphics options are available, including animating the sunlight, changing the color temperature,

Ella: a study in realism

Ella, a study in realism made in Godot Engine. Features a cinematic camera and can be watched as a real time music video, a 3D graphics benchmark, or control the camera and fly around the environment. Uses global illumination in Godot to achieve realistic lighting, all in real time (no baked lightmaps). The character model and some assets were made with photogrammetry for

Decay: a real time interactive experience

Decay, a real time interactive experience made in Godot Engine. Features a cinematic camera and can be watched as a real time music video, a 3D graphics benchmark, or control the camera and fly around the environment. Press Escape to view the options. Space to toggle cinematic camera (be sure to close the menu before flying around). WASD or Arrow keys move around.

Review: Beginner’s Guide to ZBrush by 3dtotal Publishing

While I enjoy reading on Kindle (where possible) this book was only available in print when I originally purchased, and I’m actually glad I got the real book. Beginner’s Guide to ZBrush is packed to the brim with full-color photos, and the paper quality is top notch. At 288 pages, it’s not the longest book but it focuses on 3 specific projects and