Review: Introduction to Computer Graphics and the Vulkan API by Kenwright

Introduction to Computer Graphics and the Vulkan API by Kenwright is exactly what the title implies, an approachable introduction to the Vulkan API and graphics programming in general. This book succeeds in the places where some other books on the market fail, by showing straight-forward code examples, explaining graphics concepts simply, and not assuming you are already a graphics guru. While the quality of

Review: Learning Vulkan by Parminder Singh

Learning Vulkan by Parminder Singh is an excellent foray into the Vulkan graphics API and quite a competent book. The text is a reasonable 466 pages, and packs a lot in there. Singh covers all the basics of using Vulkan and goes into great detail at each step of the way. Not only is there actual C++ code shown (a lot of it), but he

Review: Vulkan Graphics API: in 20 Minutes by Kenwright

Vulkan Graphics API: in 20 Minutes is a short, no-nonsense, introduction to the Vulkan graphics API. Though the title of the book says “20 minutes,” I believe I spent somewhere between 1 and 2 hours to finish it (though I admittedly read pretty slow). This is the type of book I wish there were more of: something short and sweet as a brief