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Category: Review

Review: Indie Games: From Dream to Delivery by Don L. Daglow

Review: Indie Games: From Dream to Delivery by Don L. Daglow

This book is gold! I can’t convey how much vital information is contained in these pages. Daglow delves into just about everything you need to pick the game you want to make, start an indie company, and get to release. Though not exactly a legal text, it does

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Review: Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4 by David Nixon

Review: Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4 by David Nixon

Author David Nixon has done an admirable job of introducing the features of Unreal in an approachable package. Unlike similar books, this one focuses more on exposing what is possible with UE4, basically showing what most of the key buttons and objects are and what they do. While

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Review: Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL by Kelvin Sung, Jebediah Pavleas, Fernando Arnez, Jason Pace

Review: Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL by Kelvin Sung, Jebediah Pavleas, Fernando Arnez, Jason Pace

Build your own 2D Game Engine is a pretty straight-forward book for what can usually be a fairly complex topic. Out of the game engine books I’ve read (mostly for 3D) this is one of the more approachable of the bunch, while still showing the details necessary. Thankfully,

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Review: Unreal Engine Blueprints Visual Scripting Projects by Lauren S. Ferro

Review: Unreal Engine Blueprints Visual Scripting Projects by Lauren S. Ferro

I really like what Lauren S. Ferro has done here with Unreal Engine Blueprints Visual Scripting Projects. The book is clear and to the point, covering many features of the Unreal Engine all using Blueprints. The example projects are very functional and the author shows all the steps

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Review: Making games with GD Script: Advanced use of Godot game engine script by Marijo Trkulja

Review: Making games with GD Script: Advanced use of Godot game engine script by Marijo Trkulja

This is the second book I’ve read from author Marijo Trkulja, and I had mixed feelings about the first in the series. The text here is improved, and I thought overall it was helpful to learn a few tricks, but this is definitely not a beginners book. It’s

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Review: Godot Engine Game Development Projects: Build five cross-platform 2D and 3D games with Godot 3.0 by Chris Bradfield

Review: Godot Engine Game Development Projects: Build five cross-platform 2D and 3D games with Godot 3.0 by Chris Bradfield

Godot Engine Game Development Projects is not only one of the best Godot books you can buy, it may be the best game development book out there bar none. Unlike many other books, it doesn’t start by teaching you about the API or performing simple actions. Instead, Chris

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Review: GD Script: Godot 3.1 game engine by Marijo Trkulja

Review: GD Script: Godot 3.1 game engine by Marijo Trkulja

Author Marijo Trkulja makes a good effort here with GD Script: Godot 3.1 game engine. It’s noticeable that English is not a first language for the author, and there were some odd sentences here and there, but overall I found value in the book. Held within are numerous

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Review: Godot Engine Game Development in 24 Hours, Sams Teach Yourself: The Official Guide to Godot 3.0 by Ariel Manzur and George Marques

Review: Godot Engine Game Development in 24 Hours, Sams Teach Yourself: The Official Guide to Godot 3.0 by Ariel Manzur and George Marques

Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of

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Review: Linux Command Line: Beginners Guide to Learn Linux Commands and Shell Scripting by David A. Williams

Review: Linux Command Line: Beginners Guide to Learn Linux Commands and Shell Scripting by David A. Williams

Linux Command Line by David A. Williams is another seemingly self-published Kindle book, and I am finding these to be a hit or miss. While the author does a decent job of explaining how Linux works, there were many careless errors in the code samples and some odd

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Review: Linux For Beginners Guide by Josh Thompsons

Review: Linux For Beginners Guide by Josh Thompsons

While Josh Thompsons’ Linux For Beginners Guide, at first, looks like it may be yet another self-published Kindle book, it’s actually pretty good quality once you get into it. The book is not very long, and can probably be finished in an hour or two. The material covered

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