Review: Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL by Kelvin Sung, Jebediah Pavleas, Fernando Arnez, Jason Pace

Build your own 2D Game Engine is a pretty straight-forward book for what can usually be a fairly complex topic. Out of the game engine books I’ve read (mostly for 3D) this is one of the more approachable of the bunch, while still showing the details necessary. Thankfully, the authors here stick mostly to the standard API, and show real HTML5, Javascript, and

Review: Godot Engine Game Development Projects: Build five cross-platform 2D and 3D games with Godot 3.0 by Chris Bradfield

Godot Engine Game Development Projects is not only one of the best Godot books you can buy, it may be the best game development book out there bar none. Unlike many other books, it doesn’t start by teaching you about the API or performing simple actions. Instead, Chris Bradfield jumps straight into coding complete game projects, 5 in total, with ample source code

Review: GD Script: Godot 3.1 game engine by Marijo Trkulja

Author Marijo Trkulja makes a good effort here with GD Script: Godot 3.1 game engine. It’s noticeable that English is not a first language for the author, and there were some odd sentences here and there, but overall I found value in the book. Held within are numerous code samples, you can think of the text like a cookbook, and the code did

Review: Godot Engine Game Development in 24 Hours, Sams Teach Yourself: The Official Guide to Godot 3.0 by Ariel Manzur and George Marques

Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you

Review: Linux For Beginners Guide by Josh Thompsons

While Josh Thompsons’ Linux For Beginners Guide, at first, looks like it may be yet another self-published Kindle book, it’s actually pretty good quality once you get into it. The book is not very long, and can probably be finished in an hour or two. The material covered is on the easier side, good for a beginner’s book, and the explanations are adequate.